Sharing my story and learning yours
Get Shit Done Club
April 5, 2018
I love to get shit done and help teams do the same. I’ve been a member of the GSD club since I was a kid. But these days, there’s so much demand on getting things out the door and so much focus on the numbers (not to mention quality control) that it can feel, well, shitty. This talk shared proven methods of shipping without the shit.
14 Lessons x 22 Years
October 25–26, 2017
I shared with students some 14 lessons I’ve learned over 22 years of work, with a bonus 15th lesson on a few commonly overlooked (and fundamental) professional practices, like writing thank you notes. The next morning, I met separately with faculty from various departments and shared with them some lessons from the field. Kudos to my pal Jason for taking on the challenge of redesigning the largest design school in the country.
The People Layer 1.0
November 28–30, 2017
A design systems conference is a great place to talk about the o.g. atomic units of the design practice: people.
The People Layer (beta)
September 6–9, 2017
The People Layer is the deepest, most complex layer of any organization. It persists beyond changes in aesthetics, code, UX, UI, operating systems, devices, tools, and trends. Diagnosing and identifying problems on this layer will make you more empathic, a better collaborator, and will ground you with skills that persist.